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Pitstop II: Original brugermanual
Pitstop II Introduction
Pitstop II is the first racing game that brings you the thrill of battling an
opponent, the excitement of fighting for the lead out on the track and the
suspense of struggling to be the first out of the pits. Realistic first-person
graphics and a split-screen display allow you and another player to experience
the challenge of auto racing head-to-head.
The challenge of true competitive action. This is racing. The way itīs supposed
to be. You canīt relax when you take the lead, becouse you know heīs right there
behind you. Will he try to pass you in the hairpin turn? Or do you think heīll
wait for the next straightway?
Six of the worldīs toughest race tracks are waiting, from Brands Hatch and its
hairpin turns to the mile-long straightaway of Vallelunga. You can practice
against the computer... but nothing will compare to the fun of racing against
another person. Thatīs the whole story behind Pitstop II. Itīs simple - auto
racing was never meant to be a solo sport.
Winning each race requires strategy, determination and guts. Drive as hard as
you can, but keep an eye on your tires and the fuel gauge. You may find that you
can build a lead by wearing out your tires, then lose the race because you have
to make an extra pit stop. Your objective is to balance speed against fuel
consumpiton and tire wear - to spend as much time on the track and as little
time as you can in the pits. The player who makes the fastest pit stops usually
has an edge in winning the race.
After the game has started, a menu screen will appear, displaying the options
available in PITSTOP II. You can select the number of laps, change the level
difficulty, choose any single race track or try your skill at the grand circuit.
C64, Coco & Atari 800:
Push the joystick up or down to move up or down the menu.
Push the joystick right or left to change an option.
When you are satisfied with your choices, select "START THE RACE" and press the
Steering: Use the joystick to steer your car while on the track.
Speed: To accelerate, push forward on the joystick. To apply the brakes, pull
back on the joystick. For additional acceleration, press fire button to engage
to "turbo boost".
Pit Crew: Use your joystick to move the cursor to the crew member you wish to
control. Press the fire button to activate the crew member, then move him with
the joystick. To use another crew member press the fire button to disengage
cursor, then reposition the cursor with your joystick. Press the fire button
again to engage the other crew member. To leave the pits, position the cursor
over your driver and press the fire button.
When itīs racing time, PITSTOP II changes to a split screen display, with two
views of the race track. The upper half of the screen is player oneīs display.
Player two (or the computer) uses the lower half of the screen.
Out on the race track, itīs important to keep track of three things - you, your
opponent and the pits. Use the course map, located at the right of the screen,
to determine your position and the distance to the pit. You can see your
opponentīs position on his course map.
Tires And Fuel
Keep an eye on your fuel supply and tire wear, becouse youīll need to make a pit
stop when your fuel is low or when your tires are worn. Your fuel indicator is
located at the bottom of your half of the screen. You will use more fuel at
higher speeds - so if you want to make fewer pit stops, try a slower pace.
Tire wear is indicated by the color of your tires: they start black and change
to lighter colors as tire wear accumulates- they finally turn white at the last
stage before a blowout. Tire wear is caused by taking corners at high speed,
bumping into other cars and hitting the side of the road. Once a tire turns
white, even the slightest bump can cause a blowout and put you out of the race.
The entrance will appear on the LEFT side of the track as you approach the pits.
To enter the pits, steer your car into the entrance. Races can be won or lost in
the pits, so donīt waste a second - To refuel, move the crew memeber with the
hose to the gas intake at the side of your car. Watch your fuel indicator - if
you overfill, the tank will empty and youīll have to start over again!
To chabge tires, move your second crew member to a worn tire - after he grabs
it, hurry to the correct stack of new tires. The stack near the rear of your car
has rear tires, and the stack near the front of your car has front tires. Once
you pick up a new tire, move back to the car and mount it. To leave the pits,
mope the cursor over your driver and press the fire button. Be sure crew members
are away from your car.
For an additional challenge, select the GRAND CIRCUIT on the game menu. Here you
will race all of the tracks in succession, building points according to how you
finish each race. After the last race, the driver with the highest point total
is considered the World Driving Champion.
After each race, the final standings list the order of finish, laps completed
and racing times. Also listed is the number of points awarded to each driver,
according to the order of finish. When you race the GRAND CIRCUIT, the
championship will go to the driver with the highest point total for all six
races on the circuit.
When a race is over, press the fire button to play again.
Brands Hatch: Farmingham, England. The 2,65-mile road course is one of the
sites of the British Grand Prix, and is located 20 miles northwest of London.
Hockenheim: Hockenheim, Germany. A 4,8-mile road circuit which serves as one
of the sites of the German Grand Prix. It is located nine miles southwest of
Sebring: Sebring, Florida. The 5,2-mile road circuit is the site of the
Sebring 12 Hour Grand Prix of Endurance. The course is on a fomer airfield
located nine miles south of the town of Sebring.
Watking Glen: Watkins Glen, New York. Site of the United States Grand Prix. A
3,38-mile course in a picturesque, wooded setting four miles southwest of the
town of Watkins Glen.
Rouen Les Essarts: Rouen les essarts, Elbeuf, France. One of the sites of the
French Grand Prix. This 4,36-mile circuit on public roads is 75 miles northest
Vallelunga: Rome, Italy. A 1,65-mile road circuit located 23 miles from Rome,
the Autodromo Vallelunga hosts formula and prototype races.
Pitstop II (C) 1984 Epyx
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